In Dyon there are 4 kinds of loops:

  • Infinite loop
  • Traditional For loop
  • Mathematical loops
  • Link loop

Infinite loop

loop {

An infinite loop runs runs forever, or until break is used inside it.

Tip: Use Ctrl+C to terminate an infinite loop in the Terminal window.

Traditional For loop

for i := 0; i < 10; i += 1 {

A traditional loop is similar to the loop in the programming language C. It takes 3 expressions:

  • Initialize, called first and once, e.g. i := 0
  • Condition, checked for each turn, e.g. i < 10
  • Step, called after each turn, e.g. i += 1

Mathematical loops

Dyon is famous for its mathematical loops:

  • for - do something for each turn
  • sift - create an array out of values
  • min - find the minimum value
  • max - find the maximum value
  • /any - check whether a condition is true for any value
  • /all - check whether a condition is true for all values
  • /sum - add values to get the sum
  • /prod - multiply values to get the product
  • ∑vec4/sum_vec4 - add 4D vectors to get the sum
  • ∏vec4/prod_vec4 - multiply 4D vectors to get the product

In mathematics, it is very common to loop over an index. An index starts at 0, and increases with 1 for each turn. All mathematical loops uses the same index notation.

for i 10 {

This is equivalent to for i := 0; i < 10; i += 1.

You can also specify the start and end value:

for i [0, 10) {

Link loop

The link loop is similar to a link block, but for a repeated pattern.

list := [1, 2, 3]
println(link i {(i+1)": "list[i]})

All evaluated expressions are appended to the link. Expressions that do not return a value are allowed inside a link loop.

Pro-tip: A link block inside a link loop gives you an all-or-nothing behavior.

fn main() {
    people := [{name: "Homer"}, {name: "Bart"}, {name: "Marge"}]
    kids := link i {link {
        "name: "
        name := people[i].name
        if name == "Bart" {continue} else {name}