If

In Dyon, the if keyword runs a block if its condition is true:

#![allow(unused)]
fn main() {
a := 3 < 4
if a {
    println("hi!")
}
}

An else block runs when previous conditions are false:

#![allow(unused)]
fn main() {
a := 3 > 4
if a {
    println("yes!")
} else {
    println("no...")
}
}

An else if block runs when previous conditions are false and its condition is true:

#![allow(unused)]
fn main() {
a := 2
if a == 0 {
    println("=0")
} else if a == 1 {
    println("=1")
} else if a == 2 {
    println("=2")
} else {
    println(">2")
}
}

An if can be used as an expression:

#![allow(unused)]
fn main() {
a := 3
b := 3
c := 2 + if a == b { 1 } else { 0 }
}